looking for inverted outlining tool for goal-orientated planning
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Posted by Dr Andus
Apr 25, 2016 at 11:21 PM
Alexander Deliyannis wrote:
>I was however unable to find how to set MindMup
>to build the map in the way that you suggest, i.e. to expand leftwards
>from the centre node.
When you start your first 2 or 3 nodes, Mindmup does tend to put them automatically to the right (right-aligned). But you can drag and drop them to the left, and they stay that way.
It takes a few tries to figure out just when to release the mouse, but once you get the hang of it, it works.
Then just use keyboard shortcuts (“tab” to insert children, and “enter” to add siblings), and the map will keep expanding to the left (and stay left-aligned).
Alexander Deliyannis wrote:
>I suspect that it was Nick Duffill who had written the
>post
>http://mindmapping.typepad.com/the_mind_mapping_software/2006/12/funnel_timeline.html
Perfect! Thanks so much for that. Talk about me trying to reinvent the wheel. This was exactly what I had in mind:
“Outcome-based planning takes the opposite approach, by beginning with the end in mind. In other words, it starts with your desired end state or objective, and then works backwards through time to what you need to do now. Using this methodology, Nick explains, you can more easily evaluate different routes or options to help you to reach your objective.”
I wish I’d read that back in 2006…
Posted by Dr Andus
Apr 25, 2016 at 11:30 PM
>Bernhard wrote:
>Maybe FlyingLogic could be a candidate. There are different layout
>>options to choose from (Left to Right, Right to Left, Top to Bottom,
>>Bottom to Top).
Paul Korm wrote:
>we can build models in FlyingLogic and give
>“edge weights” to link lines (0 to 100), and “confidence” levels to
>nodes (also 0 to 100) and FlyingLogic will compute the probability of
>success for the end goal.
Thanks both. It does sound and look very good and interesting, but for my purposes it goes a bit too technical and deep, and the price tag is hefty (compared to MindMup that for now is free).
I just had in mind a quick and dirty solution that won’t take up too much of my time to construct and review and is practical (like popping up in my face every morning in a browser tab).
Also, knowing my own tendencies, I might just get too obsessive and carried away, spending too much time calculating the weights of every eventuality…
With MindMup I just add a few nodes every day, delete a few more completed ones, and move on. It’s more of a tool for reflection and as a reminder, then for heavy-duty planning.
Posted by Dr Andus
Apr 26, 2016 at 11:47 AM
Alexander Deliyannis wrote:
>I now searched on the web and was able to find the first post below and
>from there the second; neither is the one I remember, but they are both
>very similar. I suspect that it was Nick Duffill who had written the
>post in my memory:
>http://mindmapping.typepad.com/the_mind_mapping_software/2006/12/funnel_timeline.html
>http://duffill.blogs.com/beyond_crayons/2006/07/turning_systems.html
For the sake of completion, here’s another source I came across that discusses the “funnel timeline technique” in relation to GTD and MindManager:
http://www.gyronix.com/grm/VisualiseYourProjects.html
Posted by Dr Andus
Apr 26, 2016 at 01:11 PM
Dr Andus wrote:
>For the sake of completion, here’s another source I came across that
>discusses the “funnel timeline technique” in relation to GTD and
>MindManager:
>http://www.gyronix.com/grm/VisualiseYourProjects.html
Gyronix seems to be the earliest mention of this concept, in their Gyronix ResultsManager On-line documentation for MindManager, from 2004-2005:
“Funnel Timelines were previously called “Tunnel Timelines” or “left to right planning” in earlier versions of the documentation, but the principle is otherwise the same.”
Posted by Dr Andus
May 1, 2016 at 10:58 AM
Dr Andus wrote:
>‘ve decided to trial the aforementioned system using
>MindMup 1.0 (as opposed to 2.0, which doesn’t seem to be fully featured
>yet).
I take that back. MindMup 2.0 now also supports straight lines, and it seems in most ways superior to 1.0.
http://blog.mindmup.com/2016/03/change-look-and-feel-of-mindmup-20-maps.html